The upcoming endless runner mobile game
The Buzzkill Project began in September 2017 as a team collaboration to document the essential components of the mobile game. On December 15th, it was greenlit to enter development in UAT Production Studios. The project is being developed by a team of fresh new innovators who are new to the game industry, but are highly focused and determined to hit the ground running. We look forward to introducing you to Buzzkill within the coming months.
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User-Friendly DesignInnovative DirectionBuzzkill takes a new approach to game movement by flipping directions, going against the natural reading movement of the eye (in western cultures) to challenge the player and increase difficulty.
This isn't your average endless runnerBuzzkill turns "Fight or Flight" into "Fight AND Flight", redefining what it means to be an endless runner. Attacks take two standard forms, "basic sting" and "projectile sting." More attack power-ups are coming soon, including "lightning sting" and "drill sting."
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